This is the seventh game I've made without using a tutorial.

This game was made in 2 days after 0* failed attempts.

By making this I learned:

  • One of many methods of faking gravity on kinematic bodies
  • Jumping and platforming movement in general
  • I had a really funny way of checking if the player is on a ladder since the ladders are all separate objects stacked on top of each other

Things I would have liked to fix given more time

  • Enemies and pick-ups (like coins)
  • Animations
  • Background (I threw in a stock image that I found but it looked even worse than the blank background)
  • ANYTHING to make it unique. It's an extremely bland platformer as is.

*Like seed game, this kind of is a failed attempt. I just wanted to get back in the groove of making games again, since it's been so long. The game accomplished that at least, so it is a success to me.

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